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An attempt to organize a team tournament between countries!

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#131
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Armageddets
The templates were chosen in such a way that they could be completed in one sitting. If we use HL+U templates, we will automatically get games that last for several days. This is inconvenient for viewers and inconvenient for streamers, of whom there are already very few (4). They will have to drop everything and adjust to these games throughout the week.

If we use HL+U, it should only be with the caveat that after 4 weeks, the judges may issue a technical decision, or a mandatory final match. Or, as we did in the last tournament, we allocate a timer for the entire game, and if it is lost, you play with 2-minute turns for the remaining time.

Therefore, either we play fast-paced templates, or we increase the number of streamers in the tournament. There are only five of us so far, but there will be 8 to 12 games each week in the first three rounds. And there will be even more in the fourth round. So, I am proceeding based on the capabilities of the tournament organizers.
I think it's time to follow Vik's example))) and set a timer for HL+U templates, as in the rapid format; otherwise, many top players will likely refuse to play on "this pool of templates," which will seriously affect the spectacle and level of the tournament

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