I have a question: What should I do when morale drops during a battle? As practice shows:
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How should I act in such a situation??? For example, if a battle is won/lost with morale playing a role, I replay it, relying on my code of honor.
But how do others act in this case???
Added 9 minutes ago
As practice shows:
1. Make a save before the battle.
2. Start the battle, a unit moves to a cell, morale drops, the unit makes an additional bonus move... and so on.
3. The battle ends.
4. Load the save, then repeat step 2, but morale doesn't trigger.
By performing the actions described above, we can conclude that morale (its triggering) depends on real time.
X. Load from the save you obtained.
AmberSoler says the same thing about save checks, that what the player claims doesn't work out. Maybe this is because the player saves before the battle and immediately starts and wins the battle with the help of morale. When loading from the obtained save, it's not a fact that the battle will go exactly as it did the first time. Because you need to do this:
1. save before the battle
2. load from this save
3. and only now play the battle
Now, without saving over this save, replay the battle repeatedly, loading from it and repeating all the sequences of moves in the battle. The chance of repeating events will be very high :)
Added 5 minutes ago
All questions in private messages, or after the tournament ends.
The 10th Tournament starts on 08/01/2007 and will last until 08/29/2007 (inclusive, until 24:00 Moscow time). Saves will not be accepted after 08/29/2007. Only one final save is accepted from each player.
The results will be published no later than 09/10/2007.
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So, are you going to disappoint the players by announcing preliminary results? Or is there still a chance to announce the results immediately after the end, based on the received saves? After that, you can take your time checking the saves until 09/10/2007. And the players could then calmly discuss the tournament, thereby helping to check the saves.