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One for all and all for one 6

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#558
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The choke point was a bad spawn location, the blocks were unpleasant, and the only block that managed to break through into the secondary lane was blocked further down the road by a group of flies. The only positive was the hidden monks. The respawn points were terrible overall, but the opponent gave up and retreated into a hidden location. Thanks for the game! I suggested three templates.

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