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#2575
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Godric's Hollow
What's wrong with the script? "dub1" is the name of the entity; the script's purpose is to prevent interaction with the entity and to remove the faction circle.

Added 7 minutes later
Oops, here's the script:
SetObjectEnabled("dub1", nil);
SetDisabledObjectMode("dub1", DISABLED_INTERACT);
sleep(1)
SetMonsterSelectionType("dub1", 0);

Try placing sleep(1) before SetDisabledObjectMode; this might be the issue.