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Star Wars mod.

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I have many questions: 1) Will this be a separate race? 1.1 What racial ability will it have? 1.2 Will it replace an existing race, or will it be a separate race that only works on certain maps? 1.3 Will there be a separate mini-mod with only this race? 2) Will there be separate spells? 3) Will this be a map where you can play as either side? 4) Have you tried extracting textures from the old Star Wars: Battlefront, which is similar to CS? 5) Will there be Master Yoda? 6) When it's ready, will it be possible to record videos about the mod?

Added 4 minutes later
zahar0z
small progress, I reworked all the resources to fit the Star Wars setting, and this time, I created the models myself.

Listed from left to right, with the original resource in parentheses.


Spare parts (wood), computer chips (ore), crystals (mercury)
(those who played the original will remember the first two resources)


Fuel tanks (crystals), batteries (sulfur), medicine (gems)


And the currency of a galaxy far, far away - credits, which, of course, replace gold.


Some examples of icons.

The idea behind this replacement was to make the new resources mostly match the old ones in color, so as not to confuse the player too much.

And the concept of healing potions as artifacts, which I described earlier, has changed a bit. Now, healing potions will not be an artifact, but a resource, consumed to restore creatures after battle, while all sorts of mechanisms, for example, can be restored by consuming spare parts.
7) Are the mines ready for these resources? 7.1 Can they be a separate mini-mod in the .h5u format?
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь