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Velikiymod - Баланс Мод

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#43
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atlant108
So, let me explain my position:

Changes in version 1.5:
Centaurs have 10 HP, nomads have 13 HP, and warriors have 14 HP. Why increase their HP? (especially by so much)
Orcish warriors have 7 defense, fighters have 9 defense (defense significantly increased!) and 17 HP (again, a lot of HP!), and warmongers have 11 defense and 25 HP. (stats increased by a factor of 2!)
HP of wyverns/dark wyverns/paokai: 110/125/140 (that's still acceptable)
HP of cyclops/free cyclops/eyeballs: 240/245/255. Why buff an already unrealistically strong unit?


and night queens have the lightning spell and 18 mana (a lot of mana for them)

Added 2 minutes later


and plus this
I've noticed that more and more mods are being balanced according to the author's own vision of the game. That is, tailored to their own preferences, to make the game more comfortable for the author.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь