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MMH5.5 - Heroes of Might and Magic 5.5

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#586
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Magog
This mod significantly changes the balance and the skill tree. The ultimate skills are very imbalanced.

Added 2 minutes later
I'm not sure, but it seems to me that the balance between Titans and Seraphims is not great. I don't know how to fight against the first ones. The same goes for the second ones. The losses are too huge.
Against the first ones, you need to use Blind or a Magic Crystal (summon it near the Titan, and it won't be able to shoot). You can also use Teleport (send your units there). And it seems that Subdue and Blind work on the Seraphims; you just need artifacts for initiative and some meat shields.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь