Alright, I'm replacing the crossbowman. Warriors have stun, which is more useful than slightly higher damage.
Cenira summons a Skeleton Pony.
Demon: immune to fire damage
Characteristics:
Strength - 50
Agility - 50
Perception - 50
Endurance - 300
Intelligence - 0
Willpower - 0
Parameters:
Health - 2375Mana - 0
Initiative - 32
Speed - 50
Melee Accuracy - 110
Ranged Accuracy - 50
Critical Hit - 23%
Awareness - 50
Stealth - 50
Evasion - 60
Skills:
Polearm Weapon
Proficiency: +2 damage for each point of Strength.
Accuracy: +1 to accuracy for each point of Agility
Parry (Agility vs. Accuracy)
Ranged Attack: the character attacks an enemy at a distance of 3 cells.
Cleave: double damage; chance (accuracy vs. evasion) to hit the enemy in a vulnerable spot and cause bleeding (-25% of maximum health; cooldown: 3 turns)
✧ Charge ✧ The Demon runs in a straight line and deals damage equal to Strength*2 to all characters on that line, knocking them back 3 cells and stunning them for 2 turns; each enemy on an adjacent cell to the straight line receives damage equal to normal damage.
Weapon Characteristics:
Demon Spear: damage - 300 (100+100+100)
Inventory:
Empty
Added 4 minutes ago
This demonic bonus doesn't work on skeletons; I just wrote it that way, as if it became known what they could do.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт