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RTF is a global modification that replaces all towns in the game.

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#2933
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AstralLein
This idea has some inconsistencies with the mod's plot and slightly with the lore. They are free, but that doesn't mean all the Factions hang out there. Remember the population of Stonehelm.
Well, this is just a raw draft. Besides, the plot reaches a point where everyone needs to unite, and the free cities become a kind of refugee camps (we can even create an introductory cutscene before the first mission). And because of this, such a situation arises.

Also, remember the Orcs from Messiah. They don't have any Paoka (Orcish shamans). The one they had almost devoured the existing Orcs. Cyclops are used as slaves, and Goblins are a race of petty troublemakers who eat "the second Orcish liver."

So, with a little embellishment, you can create a complex city that will contain echoes of all races. If you delve deeper into my idea, the situation is as follows: refugees create guilds depending on the races that have come to the city, and then they help the main hero with soldiers. You can even create one of the initial missions where the hero goes around and asks for help from the guilds (for example, he has already agreed with two, and he still has to agree with five more; as they appear, you can build their structures in the city, like in the mission with Ornella, where she brought the witch 10 units of magical ore and fifty zombies and received the ability to upgrade buildings)
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь