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NHF – new heroes for Heroes V 3.1.

#4881
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Dyrman
Hello! Thank you.
The mechanics of creatures and spells haven't been changed in NHF. Therefore, you have some other mod or map that acts as a mod (there are many such maps).
And weren't you fighting against Orcs? Their rage absorbs damage.


Oh, sorry, everything is fine with the spells, I just never took the "Stopping Cold" spell and simply forgot about it :D
Well, I did fight against Barbarians, the problem is that at the beginning of the map, a Knight and a Runepriest were generated (and me - a Mage)... and how many castles do you need to gather 43 Cyclops in a month and a half? There aren't even such packs on the map to join... he has a normal number of units in his army, and the priest does too... it's strange, maybe I don't know something, but I used to play this map and everything was fine.