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"Two Seasons: Winter - Spring 2017-18". Online games.

#1556
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kamukag3e
We got screwed over completely. I got a respawn with one road blocked, the rest of the area was empty — no Dragon Fly Hives, no Griffin Conservatories, no external dwellings. I told my opponent that I might have a technical restart due to the severe block; he suggested writing to the judges. We sent the passwords and a save to Amil. The judge replied that this is ГГ and it's a dead setup, but according to the letter of the rules, a restart isn't given for such a block — there's half the map to develop on. I write to my opponent, okay we play — I'll figure something out — and forward the correspondence with the judge. And then my opponent writes that if the setup is dead, let's restart. Thanks to my opponent for giving me a chance.
We started a new one: 2 monster external dwellings, 3 Griffin Conservatories, Dragon Fly Hives (in short, at first glance it looked like a chocolate setup). I take the Griffin Conservatories, scout with Air Magic, and realize I didn't make it to the center — my opponent is already there with decent stats. I go take my native Dragon Utopias; they give КЗ, Book of Fire, and a Hat +6 all. On day 131, with 15 Ancient Behemoths and other fodder, I go to the center and take the nearest town to spot my opponent, get scared, and cast Town Portal to my native town. I misclick and Town Portal not to my native town, but to the town in the center. I write to my opponent that I misclicked — can we load a save? My opponent accommodates again, and we load the save.
After that, my opponent comes to my respawn, takes my native town, and attacks Crag Hack with Angelic Alliance, despite having stats 27 38 21 19 against my 18 22 10 9. And then it turns out that neither 10 Arch Devils, nor 11 Angels, nor 43 Wyverns can do anything to my 15 Behemoths, which kill 7 of them one by one, almost all the Wyverns, and on the next turn, with the retaliation from the Angels removed, they should have killed the Angels. My opponent buys back. And then my opponent makes a mistake — with the remaining Arch Devils and Angels, he attacks Crag Hack again, removes the Angelic Alliance, splits his entire army into single units, and uses Implosion on my Behemoths. I'm left with 2 Behemoths, 8 Wyverns, and 70+ Orcs. I realize this is my chance and cast Anti-Magic on the Behemoths. My opponent doesn't understand and continues using Implosion on my Wyverns. I cast Armageddon for 550 damage, and all the artifacts pass over to Crag Hack. The game is turned upside down. In the end, we decided that each of us made many mistakes in this game and it's not worth playing it out to victory — we agreed on a draw.
Thanks for the game!
thanks for the game
719865961 iq