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#299
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They rested everything they could, even resting on the block. A niche of giants appeared, so I had to give up on upgrading gremlins. Shakti also arrived; that's who I made my main. To jump ahead, he's a scoundrel—he only got Earth at level 12, but on the other hand, he had Log from level 2. I took a niche at 115, ran around and took 2 more mage niches. At 121, I killed the 3rd consul without significant losses even without Earth using 5 giants and meat; after that, Shakti went in one direction with pathfinding to collect hives, while the losers went in another. At 125, I wanted to move out after taking the Dragon Utopia, but then came the same old disappointment ГО - grefferties. I had to turn back, take a second home Dragon Utopia and upgrade Titoses. At 131, I moved out without much of a boost, but it was enough to push far. Then the opponent arrived with Mepho, took the prison from Taz and attacked. There were 42 ducks there, but obviously Taz was without the book. I used oil, the opponent got scared and surrendered. Next, I took the Dragon Utopia whose guard he had broken; they gave a +5 all sword and +4 all shield. On the next turn, I broke through Labeta's nag guards who were protecting a +6 all hat, and with such a powerful Shakti, I went to look for the city. Found it a turn later and stayed the night. Loshok showed that the opponent had taken a Dragon Utopia with Taz; I jumped on him and the opponent surrendered.

Thanks for the game!

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