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NHF – new heroes for Heroes V 3.1.

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#4864
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Magic combines well – the enemy moves less often, the hero moves more often. Another question is that magic automatically leads to chaos, making darkness a less viable option.
Three heroes already have spells. Starting skills are distributed so that they are among all the heroes of the faction. According to the lore, darkness suits Agrail better. His mother in the mod has a similar specialty. The initiative debuff works well with slowing, as both affect the enemy army relative to their own and absolutely as well.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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