Gave up the castle for 6500, we restarted, the opponent gave up their rests, and I got a good return from my subsequent rests; caught a dess who, along with Calh, quickly pumped up Earth magic, and both also had scouts. At 112, I cleared a box for same-type units at 25 gr. demon + there was an external dwelling for demons near the city; came out at 123 with ~40 demons, ~20 ducks, and 8 angels. GO is unpleasant from Archs, they ate all the giants, but the center paid off; the opponent wasn't there. Gathered about 50 ducks, there were penalty-free bots, took the teapot and shield all, there was also a sword, hat, and Dragon Utopia in the distance, but I didn't have time to reach them. The opponent arrived with 16 Archs, high attack, 10 cyclops, and 22 ducks, but weak magic; attacked me in the city, very sweaty fight, but with stats, arrow, and army size, I fought them off, the opponent fled.

Left with only demons, set 2gm with bolt, took one remaining hive in the center for 8 ducks, tried to go take the mage hat, but they were behind 10 aspids, which would have been impossible to kill; decided to return to respawn since I had taken most of the valuable objects in the center, and what I didn't take the opponent wouldn't be able to take for the next couple of turns. At respawn, I cleared another three+one consu, workshop, ransom from the city, and got lucky with a box of air; on the next turn, I saw that the opponent settled in the center city closest to me with Archs and scam, broke dess and reached him; sweaty fight + opponent got lucky on the first resist against chain, but army size with stats, magic, and mana advantage ultimately won. Thanks for the game!