I really liked the author's idea and its implementation. At the beginning of the game, we are given 8 heroes, 6 of whom are immediately active, and from the remaining 2, you have to choose one hero (mages or genies), and then you get another 1 hero. As a result, the game is played with all 8 heroes.
Each hero has their own path, and they all have different magic and different types of troops. Some heroes face a situation where opponents are chasing them, and we can only run away and, along the way, gain skills/stats and troops (but to get them, other heroes must kill their monsters).
At the end of the game, all the heroes gather together and must bring 1 part of the Legion statue, thereby leading to the final quest, which will bring victory.
The final battles are not very difficult, but the intermediate ones are interesting. For those who really crave a challenge, there are 3 castles with a lot of troops, and you can try to capture them (they even teach you how to use earthquake for this).