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MAP DESCRIPTIONS FOR THE FIFTH OFFLINE HEROES 3 TOURNAMENT "War of the Strongest"


Perpolken


For those with little time!


Day 126 – Dimer (level 9; Skills 4/6/7/7; Magic-70 Experience-13894; -all expert, earth level 1) (Army: Beholders-151, own same as same as Harpy Furies-78, Vampire Lords-10, Flying Snakes-8, Troglodytes-34.) I attack 165 elves (losses are all snakes and troglodytes).

Day 134 - Dimer (level 13 Skills 7/7/8/11 Magic-274 Experience-24818 Wisdom, Logistics, own same as same as Training, Diplomacy. Earth-exp, Mind and Pathfinder-lvl 1) Army (Beholders-172, Harpy Furies-115, Mage-1 and has a caravan). I attack Scorpikors-402, using Force Field. Losses: 1 mage, remaining magic-144)

Day 136 - Dimer kills (Monsters (uses force field and spends almost all magic), Dendroids, Griffins, Liches, Halberdiers) after each battle he visits an oasis. Then he kills a gargoyle and visits the demon pit, runs along the road to the right and down killing cerberi, earth and fire elementals.

Day 141 – Dimer (level 21 all expert. Experience-116671. Skills 9/9/12/13. Army: Beholders-169, Harpy Furies-109) after replenishing the point balance he kills D. Monsters spending all magic on them (force field)

Day 143 - Dimer (level 24 Skills 10/9/13/14 Experience-190196 Magic-280 Army: Beholders-168 and Harpy Furies-107) kills minotaurs (force field, spends all magic). Visits an oasis, gives the army to a secondary hero and attacks mages with 1 harpy (retreats in shame!). He is ransomed in Chillwater, doubles his magic (600 points), takes 1 vampire and runs toward the hydras

Day 144 - Dimer receives reinforcements (9 vampires) and kills hydras (using Starfall). Visits a hut and gains experience. Attacks hobgoblins (retreats in shame!). He is ransomed in Coldshadow and doubles his magic! Attacks dwarves (retreats in shame!). He is ransomed in Alexandretta, takes 105 harpy furies and goes to the Hydras, killing a blue hero on the way.

Day 145 - Dimer (level 28 Skills 12/11/14/15. Magic-564 Experience-367774 Army-105 harpies) kills Hydras (Uses force field and starfall. Remaining magic-243 points). Visits a hut, gains experience. Runs down, attacks cerberi (retreats in shame! Pity those 105 harpies). I am ransomed in Doler.

Dimer (lvl 29 Skills 12/11/15/16. Magic-247 Experience-463511 Army: Beholder-101 Harpy Fury-14 Scorpikor-1) I kill giants (force field, starfall. 17 points left). Visit the Tree. Give part of the army to Moner (he exchanges it for mercury in the mercenaries guild). Dimer with the remaining army visits an oasis, kills a blue hero, back to the oasis and attacks black dragons (retreats in shame!). He is ransomed in White Willow and visits the tree.
Result: Dimer (level 32 Skills 12/13/15/16/ Experience-716 191)


In more detail:

111 – Dimer takes the centaur's axe, kills djinn lords (gets boots), joins troglodytes.
112 – Kills archers, in the witch's hut we take logistics.
113 – I kill iron golems, on the way to them I take a chest and stones. I kill gremlin masters, take a mill, a pile of gold and a stone of learning. Build Stronghold
114 – Run to Castle to replenish magic points; along the way I take 2 bonfires and a chest. Build portal
115 – Having killed storm elementals, I take a chest and sulfur, kill forest dwellers, buy harpies, kill flying snakes.
116 – Enter the portal, join flying snakes, take firewood and open the crypt, return to the portal. Build aviary
117 – Kill griffins (take a cart of firewood). Visit the rally flag. Kill mighty liches and minotaur labyrinth guards. Into the portal and join 10 liches. Build harpy roost
121 – Kill unicorns, clear the manticore den guard, open the dwarf treasury. Buy Darkston; he takes all of Dimer's army except 10 vampires and brings it to the castle. Build tavern
122 – Dimer kills halberdiers, opens the demon pit, joins beholders, kills flying snakes, takes earth. Build town hall
123 – Dimer opens the crypt and runs to the sulfur mine; Darkston takes the ogre shield. Build harpy choirs
124 – Dimer kills flying snakes, takes the mine, runs into the castle. Darkston runs to buy harpies and brings them to the castle.
125 – Darkston transfers the entire army to Dimer, leaving himself 1 flying snake. Dimer joins beholders and takes +2 defense. Build Castle
126 – Dimer (level 9; Skills 4/6/7/7; Magic-70 Experience-13894; -all expert, earth level 1) (Army: Beholders-151, Harpy Furies-78, Vampire Lords-10, Flying Snakes-8, Troglodytes-34.) I attack 165 elves (losses are all snakes and troglodytes). Take resources and board the ship. Darkston goes to collect remaining resources underground. Buy Fiona; she runs to Dimer.
127 – Fiona takes the captain's hat from Dimer and gets in the boat. On the way to the southwest shore, Dimer takes some resources and visits an abandoned ship. Build observatory
131 – Fiona and Darkston collect resources underground and on water. Dimer captures Stronggale castle; on the way he kills cerberi and zombies, takes +1 attack. Build Mages Guild 2 in Stronggale.
132 – Darkston enters the market. I buy 3 more heroes; two collect resources, and the third, Arlak, takes 10 vampires and over the next three days collects resources and captures an artifact (gnoll chain). Dimer kills thunderbirds, snakes, visits the dwarf treasury and returns to the castle. Build Mages Guild 3.
133 – Build Mages Guild 4; Dimer, having learned the necessary spells, crosses the water to the island. The other heroes form a chain to transfer the army and artifacts.
134 – Necessary troops and gnoll chain are transferred to Dimer. Dimer (level 13 Skills 7/7/8/11 Magic-274 Experience-24818 Wisdom, Logistics, Training, Diplomacy. Earth-exp, Mind and Pathfinder-lvl 1) Army (Beholders-172, Harpy Furies-115, Mage-1 and has a caravan). I attack Scorpikors-402, using force field. Losses: 1 mage, remaining magic-144).
135 – Secondary hero upgrades beholders; Dimer kills fire elementals and flies to the southeast shore.
136 – Fiona collects all unnecessary troops (10 vampires, 2 manticores, 14 high elves, 8 dwarves, 38 troglodytes, 1 harpy). She lands on the Northeast shore. Goal: capture 3 castles (Coldshadow, Doler, Alexandretta. The last one was captured in 1/4/4 day 25).
Dimer kills (Monsters (uses force field and spends almost all magic), Dendroids, Griffins, Liches, Halberdiers) after each battle he visits an oasis. Then he kills a gargoyle and visits the demon pit, runs along the road to the right and down killing cerberi, earth and fire elementals.
137 – Dimer kills water elementals and captures the castle (Wild Willow); I build a guild there and stay overnight. Fiona captures Coldshadow.
141 – Dimer (level 21 all expert. Experience-116671. Skills 9/9/12/13. Army: Beholders-169, Harpy Furies-109) after replenishing the point balance he kills D. Monsters spending all magic on them (force field), then kills a gray hero and ifrits. I buy 2 secondary heroes; one goes with Dimer, the second goes to the castle (Chillwater)
142 – Capture Doler castle with a secondary hero (army: 2 manticores and 10 vampires); from it comes hero Moner (2 manticores 1 pixie) toward Alexandretta castle. Dimer enters the underground to replenish magic, killing gorgons in the process; he exits to the surface and goes for the minotaurs, a secondary hero runs nearby. A chain of 2 heroes is formed toward Chillwater castle.
143 – Moner leaves Alexandretta. From Doler comes a hero with vampires and attacks a blue hero (pays him off) and is ransomed in White Willow. Then along the chain, 10 vampires are passed to the last hero, who then captures Chillwater.
Dimer (level 24 Skills 10/9/13/14 Experience-190196 Magic-280 Army: Beholders-168 and Harpy Furies-107) kills minotaurs (force field, spends all magic). Visits an oasis, gives the army to a secondary hero and attacks mages with 1 harpy (retreats in shame!). He is ransomed in Chillwater, doubles his magic (600 points), takes 1 vampire and runs toward the hydras. The rest of the army guards the castle from the gray hero.
144 – Moner captures Alexandretta. A secondary hero takes (105 Harpy Furies) and attacks a gray hero (pays him off for about 9000). He is ransomed in Alexandretta. Dimer receives reinforcements (9 vampires) and kills hydras (using starfall). Visits a hut and gains experience. Attacks hobgoblins (retreats in shame!). He is ransomed in Coldshadow and doubles his magic! Attacks dwarves (retreats in shame!). He is ransomed in Alexandretta, takes 105 harpy furies and goes to the Hydras, killing a blue hero on the way.
145 – Moner, taking 1 manticore, attacked a blue hero. He was ransomed in Chillwater, upgraded the manticore and attacked a gray hero. He was ransomed in Doler.
Dimer (level 28 Skills 12/11/14/15. Magic-564 Experience-367774 Army-105 harpies) kills Hydras (Uses force field and starfall. Remaining magic-243 points). Visits a hut, gains experience. Runs down, attacks cerberi (retreats in shame! Pity those 105 harpies). I am ransomed in Doler, take a scorpikor and go for the Giants.
146 – A secondary hero took (101 beholders) and attacked a gray hero (paid him off for about 15000). He was ransomed in Doler. Transferred the entire army to Dimer.
Dimer (lvl 29 Skills 12/11/15/16. Magic-247 Experience-463511 Army: Beholder-101 Harpy Fury-14 Scorpikor-1) I kill giants (force field, starfall. 17 points left). Visit the Tree. Give part of the army to Moner (he exchanges it for mercury in the mercenaries guild). Dimer with the remaining army visits an oasis, kills a blue hero, back to the oasis and attacks black dragons (retreats in shame!). He is ransomed in White Willow and visits the tree.

Result: Dimer(level 32 Skills 12/13/15/16/ Experience-716 191) This result can easily be improved since I practically didn't correct the first 2 weeks (there are many small mistakes in them). I began to think about my moves more diligently after the battle with high elves. If I could save a couple of days at the start, it would have been possible to also kill mighty gorgons (at point 77,1,0) and visit the hut (at point 13,8,0).

D. Monsters can be killed if you have: a large army of Harpy Furies (300-400 on map 5 necessary castles), magic points (600-1800; there are problems with magic!) and the necklace of speed (sold at the market at point (93,5,0)


Thank you for your attention!
Sincerely Perpolken!

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров