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Walkthroughs for custom maps.

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#1591
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I believe that if a person plays through a map for fun, and especially if it's not the first time, but rather to add some variety or improve their personal record, then they should be allowed to use bugs if they want. Or if the map is designed in such a way that some, or even all, battles can only be won using bugs. But in a tournament, using bugs is, of course, the same as cheating.
There are also cases where a technique is used that is neither a bug nor a cheat, but greatly simplifies the gameplay, at least at a certain stage. Here's an example (to avoid provoking other players, I won't say who and on which map did this): if the author allows the type of enemy race to be randomly assigned, this player set the same race for all enemies, and by the end of the game, when all these cities were under his control, he already had a powerful army.

Regarding the video of the guy who completed "Wayfarer" in 70 months, I had a thought yesterday: I saw in the discussion that he was not the only one who had difficulty finding 90000 ore for the gate guardian. It is likely that this guy simply couldn't find where to get it and just accumulated resources and exchanged them for ore. Then it's clear why it took so much time. Fortunately, I thought that the author had provided a way to obtain ore, and I was right: I have already dealt with this guardian. Now, however, I need to find the diplomatic artifacts to continue. At least, it's good that I don't have to spend a long time anywhere to accumulate resources or troops, so the pace doesn't slow down.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)