I'm just curious about how different communities approach completing maps, even in Chinese or European ones.
But there's a very fine line here: what is a bug, and what is a feature? For example, is the AI's reaction to a Wall of Fire, or tactics involving keeping AI troops within the city walls (blocking the gates, using summoned elementals, or exploiting the strength of the AI archers), a bug or a feature? In my opinion, the Berserk "bug" should be considered in the same context as the examples listed; it's more of a feature that requires knowledge and skillful application. However, the "bugs" of Earthquake, Clone, and Sacrifice are different. Although, it's unlikely that there can be any universal view on these things.