Skip to content

THE WORLD OF ENROTH

User Avatar
#1
Auto-translated
Title: THE WORLD OF ENROTH
Game Version: 3.0 (3.1)
Map Version: 1.0
Map Type: scenario
Dungeon: yes
Built-in Mods: yes
Difficulty: for experienced players
Number of Players: 6
Map Size: Impossible, 320x320
Map Authors: Valex, HSerg
Author Contacts: e-mail: [email protected], [email protected]
Date the map development started: December 10, 2007.
Date version 1.0 was completed: June 1, 2009.
Note: Before starting, it is recommended to temporarily move all mods and third-party maps to avoid bugs and crashes.

Official Scenario Page: http://hmm5.sklabs.ru/woe.html
Scenario Description:

In the distant year of 1998, "Might and Magic® VI" was released – its events, as you know, took place on the continent of Enroth. The scenario "The World of Enroth" is an attempt to recreate its components (geographical, quest-based, and, in part, historical) based on one of the best turn-based games - "Heroes of Might and Magic® V". This scenario gives a team of heroes the opportunity to test their strength against the strongest factions, representing all eight playable races, and write a new page in the history of the Enroth continent.
Scenario Features

A detailed world of the Enroth continent, largely corresponding to the original geographical setting;
Rich opportunities for the quest component provide ample scope for comprehensive hero development; at the same time, the significant identity of quests with those found in "Might and Magic® VI" allows players to encounter familiar characters from that RPG;
The historical aspect of the world is present in the scenario as "Chronicles of Events of Enroth," as well as in detailed descriptions of objects;
Freedom of choice in achieving victory in the scenario; the system of hero reputation ranks introduces significant diversity into the gameplay;
Significant help for the player in the form of a large number of rumors in taverns, as well as excerpts from heroes' diaries;
An opportunity to test your knowledge of the mechanics of the game "Heroes of Might and Magic® V";
During the walkthrough of the scenario, you can obtain almost all artifacts available in the game. The possibility of alternatively selling unnecessary items and obtaining artifacts on loan.;
If you are not an experienced hardcore gamer, it is better not to choose the maximum difficulty level.
Built-in Mods:

The map contains: mod WoE_MOD.h5u, which makes significant changes to the gameplay:

- substantial changes have been made to the basic settings of AI behavior on the map;
-the cost of paying for rumors in city taverns has been reduced to 25 coins;
-the probability of random artifacts appearing on the map has been removed;
-two new artifacts have been added: "Sword of Cold" and "Armageddon's Blade";
-the spell "Astral Gate" is now available to heroes starting from level 25, and its application cost is equal to 60 mana units (was: 15);
-the spell "Portal to City" is now available to heroes starting from level 30, with an application cost of 100 mana units (was: 20);
-the cost of upgrading "Talismans of Travel" has been changed;
-the size of the message window in the game has been increased.

Author Team:

Alexey Nazarov (Valex, Ulan-Ude, Russia)
Sergey Klochkov (HSerg, Kazan, Russia)

Acknowledgements:

New World Computing, Inc. and Jon Van Caneghem for the wonderful Might and Magic universe.
Nival Interactive for creating "Heroes of Might and Magic® V".
external-link-icon, for permission to use website materials when creating the scenario.
"Demilich's CRPG Anthology" external-link-icon, whose materials were used in some text messages.
Alexander Antonenko (antonag07, Vitebsk, Belarus) for assistance in creating the scenario plot.
Ogo-i, for help in organizing scenario testing.
EyeGem, for help on forums and work on patches (TalkBox!).
Novik for the first ray of light in the world of HoMM5 MapScriptsEditor scripts.
To everyone who helps improve HoMM5 MapScriptsEditor (lua script editor for HMM5 maps) external-link-icon.
Installation

Download the zip archive of the map "World of Enroth" (3Mb);
Copy the map file World_of_Enroth.h5m into the game's Maps folder;
Copy the mod file WoE_MOD.h5u into the game's UserMODs folder;
Check the game configuration and correct installation using the "WoE Checker" utility (0.3Mb).
Attention!

The scenario requires "Heroes of Might and Magic V - Tribes of the East" version 3.1.
The "Impossible" (320x320) map size and a large number of animated objects place high demands on your PC.

- Your PC must have at least 1.5 gigabytes of RAM, and preferably more than 2GB; otherwise, the map may not start,
- it is desirable to have at least a low-end video card, as if there isn't one at all, crashes and errors may occur.
- There may be problems loading the game if you have an old, weak processor.
- In the game's "video and sound" settings, set the image quality to no lower than "normal" to avoid possible difficulties during gameplay (related to the lack of display of individual effects).
- when loading a saved game, "crashes" to the desktop may occur. This is not a defect of this particular scenario – just restart the game and load the desired save – it will proceed normally.
- To speed up the gameplay, it is recommended to disable daily auto-saving.
- before starting the game, please remove all mods related to the game mechanics to avoid potential compatibility issues!
Comment:

The scenario is designed for a very long and thoughtful playthrough.
You can play through the scenario with any playable race (the map logic adapts to the player's choice). The average completion time is ~13 in-game months. Be sure to read the readme file in the map archive.

Feedback, wishes, ideas, suggestions

You can send feedback on the map, as well as comments, wishes, ideas, and suggestions, to the following addresses:

Alexey Nazarov, [email protected]
Sergey Klochkov, [email protected]

Enjoy the Game!