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Should the garrison sizes be reduced to allow players to attack them earlier?
The AI behaves differently; sometimes it attacks, and sometimes it just stays put. It's unclear what can be done about it.
It would be good to add more powerful neutral creatures in the starting area, as there's a real lack of experience. Trying to break through garrisons early on is not ideal; I saw Necropolis cities through the Mage's Eye, and they definitely can't be taken down quickly. In short, we need more sources of experience. My hero reaches level 16-17 after the start, which is very low, and you definitely need to level up an additional hero to be able to leave the castle properly.