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The race of Asocial People of Cacophonic Society (A.P.C.S.)
Drunkard – good morale
High Drunkard – fire breath

Khanurik – poison
Experienced Khanurik – plague

Alconaut – casts poison and forgetfulness
High Alconaut – casts the same + bottle attack

Vomiter – attacks three
Arch-Vomiter – attacks six

Pourer – mage
Master Pourer – archmage

Beer Messenger – summons drunkards
Vodka Messenger – summons Khanuriks

Baba Dusya – large creature, can sway the enemy to her side
Ded Vanya – large creature, can sway the enemy, casts mass forgetfulness.

BUILDINGS
Village Gathering – Settlement Store – Underground Factory – Rasputin Factory (500-1000-2000-4000 gold respectively)
Mage Guild – Wine Vapor Chamber (allows A.P.C.S. heroes to see how much a hero has drunk, which allows them to build and break chains of hangovers).
Tavern – Vomitatorium (additional heroes are available)
Forge – Abandoned Forge (Khanuriks) / Forge Remains (experienced Khanuriks) – Wine Cellar / Vodka Cellar (Pourers / Master Pourers)
Pouring / Beer Bar (drunkards / high drunkards) – Public Toilet / Arch-Toilet (Vomiters / Arch-Vomiters)
Fence – Bottle Fence – Broken Glass Fence (analogous to fortifications)
Alconautics Museum / Rasputin Museum (Alconauts / High Alconauts) – Distant Beer Factory / Distant Liqueur-Vodka Factory (Beer Messengers / Vodka Messengers) – Baba Dusya’s House / Brothel (guess for yourselves:)).

All that remains is to create the models and assemble the heroes – and the race is ready!