Drunkard – good morale
High Drunkard – fire breath
Khanurik – poison
Experienced Khanurik – plague
Alconaut – casts poison and forgetfulness
High Alconaut – casts the same + bottle attack
Vomiter – attacks three
Arch-Vomiter – attacks six
Pourer – mage
Master Pourer – archmage
Beer Messenger – summons drunkards
Vodka Messenger – summons Khanuriks
Baba Dusya – large creature, can sway the enemy to her side
Ded Vanya – large creature, can sway the enemy, casts mass forgetfulness.
BUILDINGS
Village Gathering – Settlement Store – Underground Factory – Rasputin Factory (500-1000-2000-4000 gold respectively)
Mage Guild – Wine Vapor Chamber (allows A.P.C.S. heroes to see how much a hero has drunk, which allows them to build and break chains of hangovers).
Tavern – Vomitatorium (additional heroes are available)
Forge – Abandoned Forge (Khanuriks) / Forge Remains (experienced Khanuriks) – Wine Cellar / Vodka Cellar (Pourers / Master Pourers)
Pouring / Beer Bar (drunkards / high drunkards) – Public Toilet / Arch-Toilet (Vomiters / Arch-Vomiters)
Fence – Bottle Fence – Broken Glass Fence (analogous to fortifications)
Alconautics Museum / Rasputin Museum (Alconauts / High Alconauts) – Distant Beer Factory / Distant Liqueur-Vodka Factory (Beer Messengers / Vodka Messengers) – Baba Dusya’s House / Brothel (guess for yourselves:)).
All that remains is to create the models and assemble the heroes – and the race is ready!