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Why die for Danzig

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Title: Why Die for Danzig?
Map name: Why_die_for_Danzig
Two-level map: yes, the levels are "stitched" together at the edge, creating a seamless surface
Number of players: 8
Size: XL
Difficulty level: Normal
Map author: Soldat_SSSR
Map description: The Place: Europe. The Time: 20th century. The partition of Poland was successful, but tensions between the Comintern and the Axis only increased. While no one wants to die for someone else's Danzig, the sudden outbreak of war puts an end to all disputes and forces both sides to take up arms. Will the Alliance be able to withstand the Wehrmacht's war machine?
Team 1 - Comintern: player 1 (red) - central army group, player 5 (orange) - southern army group, player 6 (purple) - northern army group.
Gameplay features: there are enough resources and cities in the western part, but many of them are inaccessible. It is necessary to prepare a counterattack from the rear before the enemy advances too far across the open territory, which is covered by weak garrisons.
Team 2 - Axis Powers: player 2 (blue) - Germany, player 3 (brown) - Romania, player 4 (green) - Hungary, player 7 (teal) - Finland.
Gameplay features: there are many cities that are well connected to each other, but there are not enough resources. It is necessary to launch a quick attack before the enemy has time to prepare a counterattack and gather all the troops together.
Team 3 - Allies: player 8 (pink) - Yugoslavia, Denmark, Norway. Unplayable, introduced to distract the AI.

From the author: the map was created from scratch for cooperative play with friends (3-4 people), inspired by, well, you know what. Maybe someone else will enjoy it too.

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