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For those having trouble with the scouts in mission 1: take boots as a starting bonus, and level up logistics with "finding the path" and "path of war." Also, the elves stop pursuing if you enter a peasant farm. There are also a few places where they don't pay attention – a dead end next to the beast den at the very beginning; a dead end slightly below the dragons guarding the quest staff of the underworld; the orc camp that you need to destroy in the quest; a dead end where the army of mages guards the robe of Sar-Issa. Just tonight, I completed the mission with a hero, and the scouts were more of a nuisance by teleporting and stealing mines than by chasing me. A couple of times, they cornered me somewhere, but I easily escaped thanks to my advantage in movement, luring the elf towards me.