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Walkthroughs for custom maps.

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#1550
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Dandy
At level 211, with a blue garrison and boots, it's unlikely, but it's worth a try.
Planned army for level 211: 33 cows :D, 12 griffins, plus lizards/snakes (if I can generate a month of lizards/snakes and add them for free). I don't see any obstacles to getting the boots and garrison with Tazar with 20+ defense. Although the battle in the garrison won't be easy. But if I manage to do this and take both swamp castles by level 217 (or at least one) and build up troops, there will be good prospects for quickly taking the orange garrison. This is all just theory, of course. I also need to think about how to best level up the hero. In general, a high-quality playthrough of this terrible map requires a huge amount of effort.
Dandy
You're not only losing attack from the starting bonus, but you're also losing the sword with 5 attack from the red hero, which looks like too much of a stat loss.
I don't quite understand why I should lose the mace? I don't think there will be any problems preventing the AI from escaping.
Dandy
But, to be honest, I've already lost track of the conversation. Do you still want to go through the Limes with the starting bulls? In that case, you would be a pioneer. But my task has different conditions, which are already flawless, and it is not necessary to complete the entire map to save time:)
Well, these are just random thoughts about what is best for completing the map as a whole. Simply, if the task is to play through the first month with +8 attack, then the entire game plan needs to be changed. Maybe, someday, when I have some free time, I will want to try it.