I'll repeat myself, I really like this mod, and I play it constantly, and I'm happy that the new neutral creatures are significantly stronger than their counterparts, but I'm not happy that some of the new creatures are an order of magnitude stronger and stand out against the general background
They talked about them on the streams
I would like to weaken some creatures that introduce a clear imbalance into the game.
If the Cryer becomes a creature of a different (higher) level, there will be no imbalance! See details above! :smile42:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1