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Walkthroughs for custom maps.

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#1539
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DarkT1me, congratulations! I think that anyone who completes this map deserves at least a medal, if not an order, for their angelic patience in accumulating resources and troops, and for replaying battles countless times until luck finally favors them. What you wrote last time perfectly reflects my own opinion: even though "Heroes" is "chess + poker," map creators should strive to minimize the "poker" elements as much as possible! By the way, could you elaborate on the difficulties of battles with enemies after Nemesis? Does luck also play a key role there?
I got the "Forgetfulness" artifact (so, I was lucky). But I also got a bugged generation of weekly and monthly creatures: every week spawns an eagle, and every month spawns a lizardman or centaur. And I was constantly afraid that these creatures would appear in a place that would block the path forward. This hasn't happened yet (until the battle with Nemesis), and I haven't progressed further.
But in "Wayfarer," so far, luck doesn't play a significant role in battles, nor is it necessary to accumulate resources or troops for many months (at least, not yet, and I haven't finished dealing with Nella yet).
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)