Skip to content

Appeals Committee. Disputed situations in tournaments.

User Avatar
#1720
Auto-translated
Regarding Jebb, I think the rule should be adjusted:
In order to exit one's zone and enter the central area (zone 5), as well as to move from the central area to other zones, it is necessary to break through the corresponding Gate of Oblivion (GO). Using buggy passages between the central area and a specific zone is prohibited until the GO between these zones is broken.
Add:

"In the case of multiple passages between the center and a zone, it is sufficient to break through the GO on any of the passages in order to use all of them in the future."

Ideally, this should be done on all templates (I don't know why they are sticking to this rule), but specifically on Jebb, it is really relevant.

Moreover, with Wings/Fly, it is already possible to use additional passages.