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What would you change in Heroes of Might and Magic IV?

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SandroXXL;106669
to Драккошка
I've never played Disciples, but I had the idea in mind, referring to dragons of all kinds from the third game. Like, rusty, azure, crystalline ones. Or, for example, in Heroes of Might and Magic, monsters of the so-called eighth level...
It's just that in Disciples, in half of the scenarios, you need to defeat one single unit with abilities off the charts, so I assumed you were familiar with them:smile43: Sorry if I'm wrong:smile43:
SandroXXL;106669
And the idea of specialization is good; it leads to the individuality of each hero and his uniqueness.
Exactly, what's the point of having a tavern with such a great selection if all the heroes are still the same? Choose a more interesting biography or a prettier portrait?
And it would be great to bring back the glorious tradition of the third game, where you could choose a starting hero. It's good that they did this in the fifth game.:)
It's a bad thing, in my opinion, that you can only hire a hero once a week:(