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General questions and discussions.

#301
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Yesterday I personally encountered a situation where the opponent won solely through implosion, even though they reached the center two days later. I had already managed to collect all the clues, marshmallows, and Pandora's boxes. Meanwhile, he apparently snagged Titan's armor and a teapot in Dragon Utopia at his own respawn and, without any rush, emerged to face me with 400 mana points. In the end, my resistance (expert + boots) only held up on the fifth cast of implosion, by which time there was practically nothing left of my army.
I don't really like the game in this state. Some kind of insane damage is getting through, and there's not much to counter it with. I wish they would make artifacts for guaranteed suppression of a portion of attacking damage. For example, an artifact that reduces damage by 25-50%, rather than trinkets that take up both a skill slot and important slots on the hero's doll and don't work worth a damn. Of course, I don't mind randomness, but here it's becoming too random, and that's frustrating.