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What would you change in Heroes of Might and Magic IV?

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#247
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As others have said, each hero should have a unique specialty. Otherwise, they only differ in their portraits and biographies:( At the same time, the number of heroes could be reduced.
It would also be good to have castles like in other parts of the game. Buildings with the same functions for all factions should be located in the same places:( And, let's face it, Nature buildings on lava look as silly as Chaos buildings on snow:( :( :( :D
And the fact that a hero can defeat half of the neutral creatures in a campaign, in my opinion, is a good thing.:) And the campaigns themselves are very interesting, in my opinion. The fact that the daily growth was implemented makes it more realistic, in my opinion.
In general, part 4 is an original and interesting version, and I like it:)

2 SandroXXL: The idea of super units is very good, but in my opinion, it should remain in Disciples.:smile43: