It would also be good to have castles like in other parts of the game. Buildings with the same functions for all factions should be located in the same places:( And, let's face it, Nature buildings on lava look as silly as Chaos buildings on snow:( :( :( :D
And the fact that a hero can defeat half of the neutral creatures in a campaign, in my opinion, is a good thing.:) And the campaigns themselves are very interesting, in my opinion. The fact that the daily growth was implemented makes it more realistic, in my opinion.
In general, part 4 is an original and interesting version, and I like it:)
2 SandroXXL: The idea of super units is very good, but in my opinion, it should remain in Disciples.:smile43: