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Mirror Jebus for SOD! (and other new and upcoming templates)

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#33
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Armageddets
Mt_teamwork (truncated) with cross connections:
Truncated cross-connected teamwork
Today, we played this template. It turned out to be quite interesting. It's a shame that it doesn't always generate beautifully, and the sizes of the zones don't end up in the proportions that were intended. But this is a problem with the generator in the editor; there's nothing to be done about it...
Armageddets
Mt_teamwork (full) with cross connections:
Full cross-connected teamwork
To be honest, I don't understand the point of making such a "full" version. What's the use of it? The point is to preserve the structure and gameplay of the familiar template, so that everyone has their own starting area, a common zone, and a center in the sands. But here, you end up with a bunch of additional neutral spawns, which means it becomes a completely different template, without any real idea :confused:

The same goes for Jebus. What's the point of overlapping a full Jebus with itself? You end up with a template with 8 spawns. Ideally, a mirrored Jebus, to preserve the structure, should have only one with 3 zones on the same plane: a starting spawn, a neutral spawn, and a center.