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Mirror Jebus for SOD! (and other new and upcoming templates)

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Mt_teamwork (trimmed) cross connections: Trimmed cross teamwork Mt_teamwork (full) cross connections: Full cross teamwork

Added 15 minutes ago
Look at how the mirrored 8mm6 is made in Warlords (the scheme is in the mirrortemplates folder). There are 6 connections between the planes. This particular template is not very suitable for Soda, because the buggy passages will break the structure, but it is perfect for illustrating the principle. And the principle is simple: the transition between planes should not divide the template structure into two parts, unless this is a feature of the structure itself, as in h3dm1, for example. That is, the transition to another plane during the game should occur as early as possible. I think that the same mirrored diamond could have been made with two transitions to another plane from the starting zone, but instead, there is only 1 transition, and for some reason, the guard on it is stronger than on the intra-plane ones. As for the mirrored 8mm6, it would be quite suitable for HotA if the buggy passages were fixed. The fact that it supposedly didn't work out is simply because no one really tried it. I played it a couple of times - in my opinion, it is much more interesting than h3dm1. In terms of size, as already noted, XL mirrored doesn't make much sense, because a large size is a way to achieve balance, which is already present in the mirror by default.


Well, in this matter, opinions can differ. If we take Jebus and similar templates with exits in the center, then you can cross them as you like. But if you take 8mm, 6lm, 8xm templates, then crossing them leads to the fact that the template is not exactly the same as the original scheme, but some passages change, and the template turns out to be based on the template. But on the other hand, crossing allows you to go to other zones with objects that are not repeated from this zone. I can do both - I don't care. It's up to everyone's preference.

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