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Mirror Jebus for SOD! (and other new and upcoming templates)

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Armageddets

For fans of 8mm6, I made a mirrored version of 8mm6!
The template was taken, divided in half, and the left part was mirrored. Paths to the opponent go through the same zones 19 and 12. The cross-shaped portals work.

Look at how the mirrored 8mm6 is made in VT (the scheme is in the mirrortemplates folder). There are 6 connections between the planes. This particular template is not very suitable for Soda, because the buggy paths will break the structure, but it's perfect for illustrating the principle.
And the principle is simple: the transition between planes should not divide the template structure into two parts, unless it is a feature of the structure itself, as in h3dm1, for example. That is, the transition to another plane during the game should occur as early as possible.
The same mirrored diamond, I think, could have been made with two transitions to another plane from the starting zone, but instead, there is only 1 transition, and for some reason, the guard on it is stronger than on the intra-plane ones.

As for the mirrored 8mm6, it would be quite suitable for Hota if the buggy paths were fixed. The fact that it supposedly didn't work out is simply because no one really tried it. I played it a couple of times - in my opinion, it's much more interesting than h3dm1.

In terms of size, as already noted, an XL mirrored map doesn't make much sense, because a large size is a way to achieve balance, which is already present in the mirrored map by default.

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