Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The day after getting the clone, in 6424 Heroes, I defeated Klancy with a crazy army (180 Azure Dragons, 1k Gold Dragons, 3k Unicorns, 6k Elves, etc.) and almost immediately defeated Rashka with a slightly less impressive, but still substantial, army. The most tedious thing right now is forcing enemy AI into castles. Even if they think they are much stronger, the fact that we can take their castle right under their noses doesn't bother them. They don't even seem to notice us. But overall, it looks like in about two weeks, I can defeat all the purple and blue AI players here (Torgrim and the blue heroes are blocked; they will only come out when I release them).
Added 13 minutes later Nasos
This is frustrating on almost all top-tier maps. Whether you take Metatax or 6424, the gameplay is always linear. First, you defeat this one, then that one, and so on.
In 6424, the endgame is non-linear; you can defeat enemies in different sequences.