The map provides two versions: easy (simple version) and normal (normal version). The easy version's difficulty is very low and is only suitable for H3 beginners. For regular H3 players, the normal version is recommended.
The archive contains four image files, which are optional. gamselb0.pcx and gamselb1.pcx are the scene selection backgrounds, hpl000el.pcx and hps000el.pcx are the main heroes' avatars. Players can decide whether to use them. If you wish to use them, they can be placed in the game data folder. The aforementioned files can be deleted directly if they are not needed.
This map is a pure SOD (The Shadow of Death) map. Use the heroic invincible 3D version of the execution (3.1 or higher) to play. The Chinese version or Chinese patch is recommended; otherwise, if you cannot read the plot, it will be difficult to play the game.
Also, the general map is different, before playing, be sure to set the additional parameters. Failure to comply with this requirement may result in the inability to close the door.
1, the difficulty must be extremely hard (200%).
All content of this map is designed for 200% difficulty and is not compatible with other difficulties; if you choose a low difficulty, some battles will not be won, so do not waste time trying. The author is not responsible for any errors that may occur on maps other than 200%.
2, for faction selection, please choose: red - Dungeon, green - Necropolis, orange - Castle, purple - Inferno, blue - Tower.
This selection avoids creature months until chapter 53. The city types on the map are fixed, and the faction choice does not change the map layout, but it may affect creature months. If there is a creature moon in the middle of the previous period, it is quite possible that it will not be cleared.
If you have other questions, please contact Liu Xue with love.
Contact:
www.gamerhome.net/bbs forum [Hero Invincible 3] section
Added after 2 hours 58 minutes
(again "Ira the Mage")
Piece by piece from the doc file via copy/paste, I translated the title, description, and original map instructions:
Magic Girl Ina
Ariul Shosi rumors II - Magic Girl Ina Version: V1.30 Be sure to select extremely hard (200%). If you choose a low difficulty, some battles will not be won. Initial factions, please choose: red - Dungeon, green - Necropolis, orange - Castle, purple - Inferno, blue - Tower. Otherwise, there may be a creature moon that cannot be closed. If you do not choose as indicated above, the author is not responsible for any anomalies in the game.
This map has no tavern and does not require rumors.
Preface
First discovery (important) Main map features and precautions
1) The story is extensive; it is strongly recommended that players pay attention to the text messages. Key information is highlighted in {yellow}.
2) All necessary information is provided during the game; there is no need to rely on map hackers or the map editor.
3) This is not a BT map; there will be no astronomical armies, and you will not be required to fight for long periods. Take it easy and don't get stressed; making a mistake in a few steps, such as taking the wrong path, spending a few minutes on tasks, or hitting the back to find the front key, will not lead to irrecoverable failure.
4) The paths are wide and visible, there are no hidden passages, and necessary items on the main section will not be hidden in hard-to-find places (though small plot items or hidden rewards may be hidden).
5) Combat does not depend on random numbers; no battle requires relying on morale, luck, low-probability creature skills, hero upgrades, or random factors like the SAVE/LOAD Dafa to win a low-probability event. If there are battles that you keep retrying and cannot win, the only possible situations are:
A) Lack of reasonable tactics;
B) It is not yet time to fight (you may need to complete certain tasks to obtain key magic / Treasure / creatures to win).
C) In other previous battles, no major losses should have occurred, or a key creature that should not have been lost was lost.
6) Combat absolutely does not require the use of double cheats.
7) In some places, small puzzles containing regional plots are placed for a bit of fun. Artifacts are also included as spurs. The stories on this map are purely fictional and have no connection to real people, groups, or events. All narratives, poetry, sentences, and illustrations are original; any similarities are purely coincidental. If you have any questions regarding this map, or if you find an error or design flaw, feel free to contact the author. Contact: {www.gamerhome.net/bbs} forum {Heroes 3}
(Василь Симоненко. Люди – прекрасні)