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General questions and discussions.

#266
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Okay, here's a brief summary of a few games played with the Factions mod.
1. Ruins with an overview are great and easy to capture, but they don't provide artifacts that can be sold to the merchant.
2. +600 MP building instead of a stable is a huge debuff for the Factions mod – it never generates in a favorable location along the path, etc.
3. +2k experience for gold is decent!
4. It's become easier to break through guards.
5. It's too early to fully assess the benefit of the free skill advancement, but it might be useful for quickly leveling up Wisdom to Expert on level 12 for a Warrior.

Overall conclusion: the Castle has become weaker on the new landscape.