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One for all and all for one 6

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Second round, studying the opponent's tactics.
We started playing aggressively on fast maps, which made the game very dynamic. In the second week, using a backdoor through an outer tavern and across a water area, I quickly captured the enemy main castle. Then came bloody battles on his territory; the blue capital changed hands several times, and in the end, on turn 127, I left a pile of troops near the castles, while Damakon went home to collect resources, and that’s when I got punished for everything :D By some miracle, Sandro reached the disputed village (the miracle was called boots-gloves), and Tiraksor destroyed my troop stack at zero mana on Serena (but it had artifacts). The economy is depleted; every day, I trade just enough to break even so I can hire new heroes – there is no money at all. I lose everything, kill two angels and a bear belonging to my opponent.

Turn 131 - starting from scratch. I take out two bears from the enemy capital, build up an air unit stack from the Castle faction and a village, and Damakon destroys two resource convoys. On turn 137, Dragon Utopia with wings, next to it, a scroll of Dimension Door. I urgently finish building the guild at home – first try, Town Portal, we survive :rolleyes:

After that, the whole game boiled down to searching for stats or anti-magic artifacts, but I didn't find any, and I didn't see another Dragon Utopia. I only had 9 knowledge points, so I couldn't run away into the treasure room for long.
I rebuilt the Armageddon's Halls, not sure how many attempts it took, and covered Sandro with Alamar riding ifrits. In the next turn, I finished him off with Damakon in one round.

Thank you for the game!
ICQ 423164784

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