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#4750
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In general, a similar situation occurred in League of Legends around the transition from 2012 to 2013 when they stopped creating "hot" concepts and simply distanced themselves from them. And those who had supported the game for a long time, bought skins, etc., suddenly became outcasts and a laughingstock for the gaming community (thanks to Riot's official stance on this). That is, it's normal to milk a niche audience when the project is still small, but then you can just spit in the faces of your supporters. This isn't uncommon, but I didn't expect it from a Japanese publisher, especially not in the Japanese market. To be honest, I never thought I would be upset because of censorship.

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