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"Two Seasons: Winter - Spring 2017-18". Online games.

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#526
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MadSpirit
The start isn't very strong - 4 heroes. Decent number of archers - 30 units with city purchases. With a scout, I light up the adjacent zone with the dungeon village and the red dragons external dwelling. There are stables and a native consulate. Grechka is in the tavern - will do as a father figure. Good roads in 5 directions. I decide to play, although there were another 2 restarts. Literally after a couple of days, the opponent reveals Gunar and Galtran + starting Monner - I think it's all over. I start developing territories. By the end of the first week, horses were established in the citadel. Took the dungeon village and the citadel one. I was afraid to take the red external dwelling on the first week, or rather, I feared its guards. From the second week, I took the reds immediately and life began to improve - clues started appearing - there were quite a few of them and they were of a good size. Found a blue cap. By the end of the second week, 28 vamps and 2 red dragons. On the third week, I took the consulate -2k. Then 2 Dragon Utopia - completely useless (+2 all and nothing else). On 126, the opponent attacks my pawn Picadril, who had all the money and all artifacts, which was very unfortunate for me. But fortunately, there was a kurta for +10 SP. I shot down his angel and 5 vamps, losing about 11 vamps in the process, and retreated. Then Grechka escaped - who was standing nearby on a red dragon for speed. The next day I attacked the opponent and wiped out their entire army with an impl. Surrender followed.

Many thanks for the game and for your time!Hives are far off-road: 2 in the snow, 1 in the sands, and 1 on the rocks... constant small losses everywhere. Artifacts were in all slots. If he had run without speed, he would have left me no chance. We played this match for about 9 hours. Thanks for the game
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