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Simultaneous turn in a turn-based strategy game.

#112
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I looked at the source code of the HoMM (Heroes of Might and Magic) assembly language mod. If I had it at the start of development, it might not have sped up the development process, but rather slowed it down. Because I went my own way from the basic idea, and now I see that the path of the assembly language mod is not promising. I just remembered how much work has been done. If I had known exactly what and how much I had to do at the beginning, I might have been scared by the amount of work and given up on the idea.
DaU
You could also create a system for playing for money: a person donates on the website, gold is displayed; gold is taken from both, the winner takes the gold, which can be exchanged for money, and 5% of the gold goes to the website.
I like the idea, but it will never be implemented. Here, either a reliable automatic judging system is needed, but even that won't happen. For a reliable automatic judging system, there must be a complete absence of verbal rules, reliable protection against ArtMoney and similar programs, and reliable software-based intelligent determination of the winner in an unfinished game. Or the stakes and their amount must allow for paying a judge's salary, which also won't happen. *** I hope to launch the server in a demo (free) mode in a month or two. But in general, I have serious doubts about the success of the project, especially since similar functionality for HoMM will be free, and I technically won't be able to make a subscription for SoD (Sword of Destiny) cheap.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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