It's surprising that there wasn't a request to Baratorch to implement this feature earlier...
For Baratorch, it probably wouldn't be a problem from a technical point of view.
A little excursion.
And the timer is optional.
And no religious beliefs prevent me from implementing an increase in the timer by one action per unit in battle.
Slowpokes should be shot with a crossbow, and everyone else too... they came up with the idea of signing up for tournaments, there's no getting rid of them. You die today, and we'll do it tomorrow. But we will still harness an electric car to the Heroes bandwagon. At least for a day.
And, by the way, this
I'm coming up with a name for my gameplay mod: "HoMM3: Perfect", nothing more, nothing less.
But it seems that a solution has been found for all the riffraff.
I'm making a lobby server with an anti-cheat system for SoD.
The service will be paid.
Tournaments are also announced as paid.
The riffraff also make additional contributions for their shattered psyche.
The denouement is closer than ever.
Heroes, as a turn-based strategy, cannot be monetized in principle.
Why can't we just play?
