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Damage calculator.

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#47
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Nodl
Is the topic still active? I can add creatures from HotA, as I have the source code.

That would be great.
Another idea: is it possible to implement a calculation in the program to determine the division of neutral creatures into stacks. We select our army in the program, enter the number of units, then select the neutral creatures and the estimated number (which we take from the guard calculator).

According to the physics: The distribution of neutral creatures into stacks at the beginning of the battle follows its own strict laws and depends on the value of k, which is equal to the ratio of the attacking hero's army strength A to the strength of the neutral army H. The army strength is calculated as the sum of the AI Value coefficients.

Ratio | Number of stacks
0.5 | 7 stacks
0.5 … 0.66 | 6 stacks
0.67 … 0.99 | 5 stacks
1 … 1.49 | 4 stacks
1.5 … 1.99 | 3 stacks
2 and more | 2 stacks