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#67
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Varg-Nar;39088
Message from Prorock

From my experience, I've learned that during a Castle siege, Towers deal increasing damage with each attack, if the Castle withstands the siege, and this damage increases over time... But if you lose the Castle, you'll have to recapture it (obviously), and the Towers will fire at you with the same strength as they fired at the enemy (when you were defending)... The annoying part is that when you recapture a Castle with special Towers, this bonus disappears, and you have to build it up again... Maybe it's a bug, I don't know, or maybe that's how the Towers are designed to work....
To control them, you only need a Hero, even at level 1; the most important thing is that he has the Artillery skill (a skill that allows you to control a ballista in battle)... and that's it;)
100%. I remember that in "Armageddon's Blade," the central Tower could deal 12 (!!!) damage to Black Dragons with a single shot. At the same time, the AI starts to go crazy: if you place a Hero with an army smaller than the AI's in the Castle, the AI will simply be unstoppable - it will attack the Castle three or four times a week, causing huge losses, and it will become pointless to even try to compete...
By the way, as far as I remember, this feature (the damage bonus for the Tower) disappears not only after the city is taken from you, but also after using the "autosave" spell.
Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!