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Walkthroughs for custom maps.

#1218
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Actually, the only problem with blue will be rasenbert. He's a hero who floats between Haven and Necropolis. He has a chance to end up in Necropolis, but it seems like he can be managed. There was a situation in my playthrough or in the tests where rasenbert just hid far away and didn't do anything – at that time, it bothered me because it wasted movement points, but within the new strategy, it's exactly what's needed.
The other heroes won't interfere – four of them are stationed in castles, one guards the rusty creatures' hideout, another is locked in a small area near the quest objective, and the third can't simultaneously be in a castle and free up another hero.