Having used all the restarts, we played for luck. The layout turned out acceptable - start on the surface, a level one Griffin Conservatory, Tant immediately got Earth magic. But then came the stupor, as all directions were blocked by strong guards, which were broken through with losses. The green computer also distracted for a couple of days. Another problem was the lack of Slow, searched for it wherever possible. On the third week, when the collection of Dragon Fly Hives began and plans to take two utopias in this same treasure zone, next to Tant, Christian appears with his entire army and kills the guard for the Shackles of War. But there isn't enough time to pick them up. Just on the third week Sandro arrived, quickly delivering Slow to Tant, picked up the Shackles and attacked the opponent. There the army is weaker and has no magic. With Oil and 330 skeletons it was hopeless. Thanks for the game.
No decent daddy popped up, and the mediocre ones leveled poorly. There were few objects - a level two Griffin Conservatory and a minimum of Dragon Fly Hives. One plus was the Moon, but because of it the timer suffered. As a result, everything turned out awkwardly and I put myself in a bad position against the opponent.
Thanks for the game!
