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I have a huge problem. The Witcher build requires Chaos magic + Death magic + Nobility, but with this combination, I kept getting Liches, Dark Lords, and Guildmasters (if the Rogue had higher Scouting and Nobility), but never a Witcher! Has anyone managed to level up a Witcher? I've figured out the scripts and remembered everything, and I've already implemented a wolf pelt merchant who gives 200 gold for 10 pelts. I also set the character alignment to Good-Evil; I'll decide where to apply it later. I'm thinking of adding fishing at the water bodies. In the store, I'll FORCE the player to buy a tent; otherwise, after each rain, the Witcher will get wet and lose morale (rain happens once a week). Increasing morale and luck (in addition to the main modifiers) will also be possible in the brothel.
Added 4 minutes later
Well, and who else is making maps?
I am, Death Pops will start tomorrow, Pandora, as I understand, will also be patching something, ZYbr is with us too. Is that all? Or maybe someone else wants to join, but can't? :) And what will you be working on, fellow forum members?