I'd rather chase them around in the role-playing game than try to convince them to come back and stop whining. And if you choose "forceful options," you might end up in solitary confinement instead of getting a reward.
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I'd rather chase them around in the role-playing game than try to convince them to come back and stop whining. And if you choose "forceful options," you might end up in solitary confinement instead of getting a reward.