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#1101
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Sanin
On 115, Crag charged into my respawn and was one movement point short of reaching the rest spot for a meet fight. On 116, figuring he couldn't reach the town, I hid all my heroes in the bushes and sent Solmyr home with 70 mana. On 117, Crag got +1 speed and bought it, preventing me from chaining. At home, 1-4 in the Citadel and an external dwelling of gigas.

On 112, Solmyr tears apart a Griffin Conservatory-three: 120 gremlins, 2 gigas, 50 skeletons, 9 golems, and other junk. I emerge with untouched gremlins and a giant.

After the Griffin Conservatory, the whole game boiled down to Solmyr traveling around the map searching for Crag, while he kept slipping through my fingers. In between, I built Town Portal and Fly; Dimension Door was not given from the first rebuild. I left my opponent without towns and lazily explored the map, spending nights with Solmyr in towns to be ready for a meeting.
The opponent decided not to wait for the game to tell him the result after seven days without towns :rolleyes:
Thanks for the game!
I haven't played 8mm in a long time and sold Tower too cheaply, for just 1000. And on this template, Tower has a lot of value compared to 6lm because mages have an advantage in early encounters, and thanks to the Library, control can be built quickly, while the template is poor and finding control is often problematic.
That's exactly what happened — my opponent came at me in the second week with strong magic, and I was forced to flee to a corner treasure zone looking for outs, but found nothing.
Thanks for the game