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Okay... The social skills of the priestess will depend on her behavior and actions, that is, on role-playing.
That's good. Thank you.
Added 23 minutes ago Here’s what I came up with. There’s no need to count before the game starts. I might change something.
Nisho
Nisho was born into a middle-class merchant family. In childhood, she was an unruly and mischievous girl. She played various pranks on neighbors, her parents' friends, and just random people in town. She also loved tormenting animals; seeing their suffering brought her immense pleasure. Her parents often used physical punishment, thinking that this would correct the unbearable girl. However, they did not realize that pain gave Nisho pleasure... When the girl grew older, she became actively interested in what happened at night in her parents’ bedroom. And in the bedrooms of other residents of the city. She secretly sneaked into their homes to spy on the owners. Nisho got tired of these pity parties when she herself began to do what adults were doing. She especially liked seducing naive romantic fools. She promised them loyalty, eternal love, and all sorts of nonsense, after which she abandoned them, making them suffer and agonize. Later, she began to seduce other men's wives, subsequently telling everything to their wives in order to annoy them as much as possible. She even managed to seduce several wives, but that is a completely different story… Despite all her shortcomings, Nishonka was not a talentless schemer. She played beautifully on various musical instruments, especially the flute. She also showed abilities in magic and learned a couple of simple tricks. However, Nisho's behavior could not go unnoticed. Eventually, her father was fed up with complaints and whining from the townsfolk, and he decided to send his daughter to the capital of the empire to study magic. At the same time, arrange for her to play in some orchestra. Unfortunately, their caravan did not reach the capital. Not far from the border, they were attacked by bandits. All the men were killed, and Nisho was abused and left to die in the wilderness. This is where the story of Nishonka could have ended if the exhausted girl, walking along a forest road, had not met a woman in dark clothes...
Origin: Nihon. +1% damage in melee combat for each point of dexterity. +20% to willpower checks, spiritual power, accuracy. +10% chance of critical hit. +1 skill point.
Priestess (Kirishima) Weapon choice: Kaiken. Robe colors: Black or purple. +30% intelligence +30% dexterity +30% charisma Immunity to the element of darkness Healing and rejuvenation as a result of religious rites.
Body of the Defiled The priestess is immune to negative effects; she has immunity to diseases and poisons. Anyone attacking the priestess in melee combat becomes cursed – they lose 4% of all characteristics each turn until the curse is lifted. After healing, the character permanently loses 20% of their characteristics. Whoever inflicts fatal damage on the priestess (whether in melee combat or not) will die if they do not pass a willpower check (against charisma).
Lust Men who fail a willpower check (against charisma) will desire the body of the priestess and will do anything to get it. When their animal instincts are satisfied, at the priestess's request, they may die, immediately or at any other time. Regardless of her wish, the personality of her lovers will undergo irreversible changes for the worse. For example, strong personalities may become weak-willed, calm people angry, noble ones renounce their moral code, etc. During battle, the priestess’s charisma is halved.
Water.
Musician (x2) The character can use musical instruments.
Inventory: ryuteki; shamisen; amigasa; kaiken disguised as a hitiriki; small book of water magic; cuteness.