I was thinking about this. In football, there are relegation championships; in our game, all championships are structured the same way. But there's also the Premier League, where 16 teams play regularly, there's a league table, and it shows the results. If you set the game duration to 3 weeks, you could create a similar Premier League with 16 players. At the end of the year, the 2 worst players are eliminated, and 2 new players are brought in (e.g., from a special tournament). And, in my opinion, the champion in such a league would be much more significant because, thanks to the law of large numbers, you get a fairer assessment than in elimination tournaments (where people constantly complain about single elimination, uneven distribution of players, etc.).
Maybe something similar existed before, but what do you think of the idea?
If you look at the history, there was a tournament on HP with a similar system. The tournament ended after 2 seasons. And why? People simply got tired of playing the same thing with the same people. Even in our Facebook group, where the roster is updated every year, withdrawals still happen. And they happen because people simply don't have the motivation to play in the middle or at the bottom of the table.
Besides, there were similar tournaments on the Hive, such as the Crusade, the idea of which was to play for the sake of playing – it ended after the second season, and the organizer disappeared. There was also the Champions League, which, in terms of the tournament format, went well, mainly because of the prize pool. A second season was planned, but the organizer disappeared. (Coincidence? I don't think so :D)
It's silly to compare this to football because, in football, teams receive salaries and play mainly for the audience, who need regular matches of their team.